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Byte Magazine Volume 06 Number 12 - Computer Games

title Byte Magazine Volume 06 Number 12 - Computer Games
date 1981-12
language eng
subjects art, col, computer, software, apple, hardware, programming, disk, instruction, program, programming instruction, hardware construction, software review, hardware review, byte publications, disk drive, floppy disk, north star, video display, microcomputer system
source https://archive.org/details/byte-magazine-1981-12
Features p.36 The Coinless Arcade [author Gregg Williams] With microcomputer games, you can have your fun and your quarters too. p.42 Build a Touch Tone Decoder for Remote Control [author Steve Clarcia] Once you get your computer to answer the telephone and decode tone signals, you can use it for remote control. p.134 Color Computer from A to D, Make Your Color Computer "See and "Feel" Better [author William Barden Jr] Hardware and software projects to tie your Color Computer to the real world. p.166 The Atari Tutorial, Part 4: Display-List Interrupts [author Chris Crawford] How to get the most out of the Atari 400 and 800s color-graphics features. p.190 How to Build a Maze [author David Matuszek] Generate unique random mazes for puzzles and games. p.198 Toward a Structured 6809 Assembly Language, Part 2: implementing a Structured Assembler [author Gregory Walker] Implementing GOTO-less structure in an already existing language is easy with macroinstructions. p.229 MIKBUG and the TRS-80, Part I: A Cross-Assembler for the Motorola 6800 [author Robert Labenski] A TRS-80 cross-assembler package for those who are tired of hand-assembling code and loading it two bytes at a time into MIK…
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1981_12_BYTE_06-12_Computer_Games.pdf370.5 MB